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Option 4 is probably the best, perhaps with the option of auto-resolving them & turn limits during the battle itself to ensure it runs along smoothly. If both players agree to auto-resolve then the AI can just handle it, else they fight.
- Sat Sep 05, 2015 6:23 pm
- Forum: Advertisements
- Topic: Master of Orion - Conquer the stars
- Replies: 37
- Views: 7972
It's about 10% of the players I remember reading that bit, and... okay, just how the hell did they determine that figure? Because it's not like MoO2 has fancy Steam or Origin statistics to help this dev team determine such stuff. Honestly, this (and various other things for MoO:CtS I've seen) sugge...
- Mon Jun 01, 2015 10:33 pm
- Forum: Offtopic
- Topic: Why Aren't The Aliens Here Already?
- Replies: 4
- Views: 1400
So what is it? What is the answer? What is it that Fermi's paradox is trying to tell us? After all is said and done, where is everyone? Here are a few thoughts: First, we don't really know how often human-level (let alone superior) intelligence crops up in evolution. As far as we know, intelligent ...
- Sat May 02, 2015 8:07 pm
- Forum: Combat & Weapons
- Topic: Some suggestions from an old MOO2 Fan
- Replies: 27
- Views: 6730
You are "Introducing" the 3D space combat into a 4x Game PLEASE note that probably most spaceships as most ships on the sea are NO WARSHIPS and most ports/stations have weak military capabilities. Yes, but all the logistics stuff is basically handwaved away as your stockpile of freighters...
I think the plan for space combat is for there to be a nice big selection of possible weapons. For ground combat, I suspect that, like MoO2, it'll be pretty simple, though IIRC there are plans for DLC to expand upon this.
- Sun Mar 29, 2015 6:32 pm
- Forum: Diplomacy, Leaders & Espionage
- Topic: Options in Diplomacy
- Replies: 19
- Views: 4170
How would that work in practice though? Okay, in theory, "Missile Tech 5" and "Laser Tech 5" might have the same value, but why should I want Missile Tech 5 if I've been focusing all my R&D on lasers? I mean, obviously it needs to work reasonably well like this because of the...
The vast majority of people who play video games on "tablets" are younger, not interested in "grand strategy" games, and do it on the go. This type of game does not fit in such a market. I think this actually about graphics / drawing tablets, like these: http://www.jigsaw24.com/...