Tel wrote:the idea is certainly good but simple it is not, all the aspects of the game must be converted to display a different way, the starmap is actually the main game screen, and it's not just the positions of the stars in it.
I do not understand what it is hard in that? If you have a 3D and you are reducing one dimension then you are reducing the complexity of the map. Besides, every 3D map is seen on our screens as 2D map anyway . Everything stays the same, you just put a constant value for Z dimension in galaxy generator. In game you are just viewing a flat map in 3D universe.