Thanks . I think the key thing with such events is to either make them limited in scope (the first example, ie a pre-claimed world, would not involve further fighting once the fight for that planet is won/lost, etc), or (as with my suggestion elsewhere for a realistic supernova event) both rare and very, very obvious (such that you have a long time to work with/around it).
I'm ok with god-like races so long as there is a chance you can actually stop or defeat them. I don't want to have half my empire just erased so they can build a new interstellar highway. I want a legitimate chance to resist.
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