M.O.R.E. (Pre-Alpha)

News about our 4x space strategy turn based game.
Calavero
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Re: M.O.R.E. (Pre-Alpha)

Post by Calavero » Fri Jan 26, 2018 2:02 pm

Grotesque wrote:Similarity could be 99% but the how much the aesthetics of the game has changed meanwhile?
Right now we are focusing on gameplay, but... every race will have their own interface - as you saw in "old MORE" ;)

Grotesque wrote: The long range bombardment and invasion aspects suffered any changes?
There are some changes, but it's still too soon to tell you more about details.
Grotesque wrote: Now that the game has more funding, how did it affect the design of the colony window?
Still we have some limitations. Colony window and colony pic on it, albo have changed a little bit. You'll see some changes on video below, but we are still working in this area too.
Grotesque wrote:The game should be feature locked by now buy it's healthy not to develop this game in a bubble and know what others came up with.
I'm aware of that :)
M.O.R.E. under construction

Calavero
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Re: M.O.R.E. (Pre-Alpha)

Post by Calavero » Fri Jan 26, 2018 2:05 pm

Our newest YT video! Let me introduce Filip - our CTO ( lead programmer ).
https://www.youtube.com/watch?v=mkTqbbMwQCY
M.O.R.E. under construction

yarin1401
Posts: 32
Joined: Sun Sep 25, 2016 11:23 am

Re: M.O.R.E. (Pre-Alpha)

Post by yarin1401 » Fri Jan 26, 2018 2:18 pm

love the video!

yarin1401
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Joined: Sun Sep 25, 2016 11:23 am

Re: M.O.R.E. (Pre-Alpha)

Post by yarin1401 » Fri Jan 26, 2018 2:31 pm

by the way... will would be something like Astroengineering in the game to build or find? (ringworlds,Artificial planets,Dyson spheres,etc)
https://www.halopedia.org/Astroengineering
http://wiki.spaceempires.net/index.php/ ... ion_(SEIV)
http://wiki.spaceempires.net/index.php/ ... tion_(SEV)
http://www.poeland.com/SE5/techtree/t/S ... ation.html

MoD256
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Re: M.O.R.E. (Pre-Alpha)

Post by MoD256 » Fri Jan 26, 2018 2:33 pm

yarin1401 wrote:love the video!
+1

Feed us with M.O.R.E. :mrgreen:

yarin1401
Posts: 32
Joined: Sun Sep 25, 2016 11:23 am

Re: M.O.R.E. (Pre-Alpha)

Post by yarin1401 » Fri Jan 26, 2018 2:34 pm

true!!!

Calavero
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Re: M.O.R.E. (Pre-Alpha)

Post by Calavero » Fri Jan 26, 2018 3:34 pm

yarin1401 wrote:by the way... will would be something like Astroengineering in the game to build or find? (ringworlds,Artificial planets,Dyson spheres,etc)
Artificial planet is a (C.5.a) invention (Chemistry branch, Tech level 5, default access).
Dyson spheres is a (I.8.a) invention (Engineering branch, Tech level 8, default access).

In M.O.R.E. you'll find 280 standard inventions and 20 for every alien race, so it's 240 race inventions. Total? At least 520 in core verion of our game. Yes, there is a lot of Astroengineering :) I think you'll get more info about this ... really soon! :)
M.O.R.E. under construction

yarin1401
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Joined: Sun Sep 25, 2016 11:23 am

Re: M.O.R.E. (Pre-Alpha)

Post by yarin1401 » Fri Jan 26, 2018 4:12 pm

yes!

VoodooDog
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Joined: Mon Dec 24, 2012 9:26 am

Re: M.O.R.E. (Pre-Alpha)

Post by VoodooDog » Sat Jan 27, 2018 12:51 am

Calavero wrote:
MoD256 wrote: Though it also give me some fears that the "final M.O.R.E." not want to be compared with the promises of the "beginning M.O.R.E.", what frightens me a little bit.
And in this area we are doing a good job. It's still our game, and a game I want to create.
Old M.O.R.E. and new M.O.R.E. are almost the same game - similarity is 99%?
and what will be the differences between the old and the new MORE?

kspn
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Location: Melbourne, Australia

Re: M.O.R.E. (Pre-Alpha)

Post by kspn » Sat Jan 27, 2018 2:17 am

I just hope that with all the changes the original backer tiers still get honored.

Still looking forward to the game and the development looks Awesome!
No Coffee, No workee!

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