resistance is futile
e: okay iam through the vid
iam a little bit disappointed that up until minute 19 nothing is about gameplay (just visuals and audio). iam still a bit fearful that you put to much resources (man and time) into the visual part of the game and to few into the gameplay part.
pls dont force us to fight only max 1 battle manually per turn. if there are 10 battles and we play a singelplayer game, lets us have 10 battles. who cares how long this turn will take, right?
even in multiplayer, if every party agree's, let us have more than 1 manual battle.
maybe put it in the tech tree even? research something like entangled quantum loop computer which makes it possible to have 2 battles at the same time and so on...
other than that, great video. hope to see more in the future